quinta-feira, 12 de junho de 2014

The Aundae

Under the night's gaze and silence's shroud, my prey is hunted.
     Been a long time since I had a prey to feed upon... I swear I can still smell the blood from my teeth. I must find them, otherwise it will be my end, there is no place for weakness in the Aundae clan. Or, there was, after all my comrades are already dead. I'm the last Aundae alive... Poor Dhaunayne, family torn apart by the curse of Bal.     I heard there is a powerful clan in Skyrim. I'll seek them and I shall find the answer of the question that was carved in my immortal mind.     How do I end this eternal madness?
Race: Altmer     Altmers start with a bonus of 50 magicka and the Illusion spell Fury, and all Aundae are Altmer.
   The Clan Aundae was started by Lady Dhaunayne, a member of the House Dres. She will be avenged.
Stone: Shadow or Mage
     The dark brotherhood of vampiric mages was blessed with Dark powers, playing with the mind of the enemy is just a bonus.
    Molag Bal blessed us with the power to toy with prey. Never underestimate what we can do, or it will be the last time that you breathe.
Stats Distribution: 4/1/0 each 5 levels.
 Increasing the magicka should be a priority, kill and you won't be killed.
Essential Quests: Waking Nightmare and Volkihar Quests.
Gameplay: The Aundae should be played as a relentless, yet patient, stalker. The basic vampiric drain is one of the primary damage spells when used together with a fortify destruction potion, and coupled with the staff Skull of Corruption (charged with dreams) the Aundae is a very powerful vampire, even without Illusion - one of his primary supportive skills.
    Ilusion spells cost a fair amount of magicka at lower levels, so planning the fight before it happens is a must, and when you can't rely on your magicka anymore, switch to Vampire Lord form. Summoning outer creatures and the raising of undead can save your life in some times, and even help with the extermination of that Draugr Overlord that refuses to die for a second time. Conjuration also should be used to charge the Skull of Corruption (Your main weapon), and taking the Black Star can help with the leveling of this skill.
    Destruction should be used as a second way of dealing damage, preferred element is Shock, since it can disintegrate the enemy when his health is low. Alteration can be used to boost your Speech skill, using Transmute Mineral Ore and it can be used to plan battles before they happen with Detect Life/Death spells. Restoration should be trained with NPCs, only to take the Necromage perk and Light Armor is almost non-perked, with only two perks on Agile Defender.
Day walker, night stalker.
First Set:
  • Thalmor Robes (Destruction spells cost 12% less to cast.)
  • Thalmor Boots
  • Thalmor Gloves
  • Any Enchanted Circlet, Rings and Amulets.
    Finding this set is the first things you should do after Helgen, you can find one near the bandits that are close to the first three standing stones. Just go to the hidden Talos altar and take it from the dead Thalmor agent, together with a few leveled items.
Second Set:
  • Leveled Vampire Armor (Destruction spells cost X% less to cast.
    Magicka regenerates Y% faster)
  • Vampire Gauntlets
  • Vampire Boots
  • Any Enchanted Circlet, Ring and Amulet.
     The Vampire Armor set can be found when killing Vampires, their leveled variants aren't difficult to be found, just do the first Volkihar quest and you will find a leveled set during the quest Awakening, in the Dimhollow Crypt. Also, the Vampire set is a light armor set, it increases your armor and you should take the Light Armor perks after finding it.
Final Set:
  • Royal Vampire Armor (Magicka regenerates 125% faster)
  • Vampire Gauntlets
  • Vampire Boots
  • Any Enchanted Circlet
  • Ring of the Erudite (While wearing this ring, you will receive 100 extra Magicka as well as regenerate Magicka faster.)
  • Amulet of Bats (While wearing this amulet, Bats will drain life from any nearby enemies.)
     The Royal Vampire Armor can be found in the Castle Vokihar Ruins or after killing Harkon, it gives a nice magicka regeneration boost that is even better when coupled with the boost from the Ring of the Erudite, found during the quest Rings of Blood Magic. The Amulet of Bats augments some of the Vampire Lords abilities, and it can be found during the quest Amulets of Blood Magic.
Those who disturb my peace shall be left in pieces...
Illusion - The Aundae is a master of mind games, and Illusion spells represent this. With it you can bend the mind of enemies and win some fights without much effort. Altmers start with the Illusion spell Fury, while it is very costing it can be helpful in battles with more than two enemies. You shouldn't take the spell Invisibility, because it you already have the Vampire's daily power and maybe the Shadow Stone.
Playing with the mind of fools is a pleasant hobby, the results are always interesting. Fear, Rage, Peace - Emotions. Easily controlled by a wave of my hands.
  • Illusion Dual Casting.
  • Expert Illusion.
  • Hypnotic Gaze.
  • Aspect of Terror.
  • Rage.
  • Master of the Mind.
Conjuration - Summoning undead from Soul Cairn, Raising the bodies of enemies and making them fight with their beloved ones, and even summoning other Daedric creatures; there are no limits for a capable conjurer. Those spells should be used before battles, and while they can cost a fair amount of magicka, you won't regret the help.
With a thought, the dead rises. With another, daedra are summoned. My mind mastered the arts of conjuration a long time ago, and I will make use of them whenever I need to.
  • Up to Expert Conjuration.
  • Summoner 1/2.
  • Necromancy.
  • Dark Souls.
Beware the restless dead.
Destruction - With a wave of hands the Aundae vampire can summon creatures and control minds, but with finger snap he can disintegrate a foe or suck the blood from him. Destruction skills are lacking if compared to his Illusion capacities, but it should be noted that with a fortify destruction potion the most power foe can be destroyed in a matter of seconds.
Shocking enemies to death is an easy task, easier than draining their blood... But not as enjoyable as the latter.
  • Up to Adept Destruction.
  • Destruction Dual Casting.
  • Impact.
  • Augmented Shock (2/2).
  • Disintegrate.
Alteration - The Aundae vampire can see his prey behind a wall with Alteration, be dead or alive. Also, he makes use of this skill to transmute the damnable silver into gold. Using it to increases his armor is possible, but useless - because the Aundae never allows the enemy to get close.
I change the laws of Nirn with a blink of eyes. My mind is boundless.
  • Up to Apprentice Alteration.
  • Magic Resistance (1/3) after Necromage.
Restoration - With the power over the dead and living, the Aundae vampire can strengthen himself. 
I am stuck to an undead existence, and I know how to make the best use of it.
  • Novice Restoration.
  • Regeneration.
  • Necromage.
  • Recovery (2/2) after Necromage.
Speech - The Aundae vampire is persuasive enough to Illusion be a waste of times in some cases, and he can get better prices when the target of his persuasion is a merchant.
With my words I can bend a king to my will.
  • Haggling (3/5).
  • Bribery.
  • Persuasion.
  • Allure.
  • Merchant.
Light Armor - The Aundae vampire has a minor proficiency with Light Armor, since he is rarely engaged in close melee battles.
You can't touch me and if you can, you die anyway.
  • Agile Defender (2/5).
Devil by day, demon by night.
Battle Feeding:
The Aundae casts his vampire seduction upon the last surviving foe and drinks his blood.
Requires:
 Stage 2 Vampire; Vampire's Seduction.
Dark Presence:The Aundae vanishes, and his presence damage foes.
Requires:
 Shock Cloak; then Invisibility from the Shadow Stone or Embrace of Shadows.
Dark Surge:The Aundae uses his dark powers to entrap an enemy; kills him; fills a Black Soulgem and commands his dead body.
Requires:
 Calm Spell; then Soul Tear.
Mind Games:
T
he Aundae preys on the mind of an enemy.

Requires: Marked for Death; Fear Spell.

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